An immersive learning game platform offered through CABOCES is called Breakout EDU. This concept takes the idea of an escape room, a recreational activity where teams work together to get out of a locked room, and turns it into a learning activity for students where they work together to open a locked box. The idea behind this activity is that students will use their brains to solve various puzzles to get inside the tightly locked box which has a number of various locks connected to it. These locks can be 3 or 4 digit combinations locks, directional locks, key locks, or even words locks requiring students to spell the correct word in order to open the lock. Various simulations and games are available on the BreakutEDU website, but teachers are also encouraged to build their own games for their students.
Math teacher Mrs. Mansfield’s recently gave her 7th grade students a Breakout challenge, and then added a twist. After having students work in two separate groups to complete the ‘Linear Equations vs. The Avengers’ Breakout game, she assigned a new task for her class. Working in small groups, each set of students was asked to create their own Breakout style activity for their classmates. Creativity was welcomed as students would create puzzling activities and mathematical challenges that their classmates would attempt to solve. Complete with an assessment checklist and rubric, each group received direction and instruction, and will conduct and share their activities in a few weeks.
By: Rob Griffith, CA BOCES Professional Development