This month’s spotlight as we dig a little deeper into the resources we have available to our component school districts in our warehouse is…..Guitaleles!
In an effort to make sure that all of our educators in the CABOCES region can find something of use in our warehouses, we’ve been attempting to add more music and art kits as the music and art standards are being revamped. So....bring on the guitaleles!
We now have 10 Yamaha GL1 Guitaleles in our warehouse. Half guitar, half ukulele…100% fun. This is a unique mini 6-string nylon guitar that is sized like a baritone ukulele (17” scale) and plays like a standard tune guitar. The guitalele’s tuning is pitched up to “A” (or up a 4th) at A/D/G/C/E/A.
This is a student pleaser. It is small enough for Pre-K students to play. The nylon strings make it easy on the fingers and the neck size is great for smaller handed players as well as regular sized hands needing a break from the thicker necks of standard-sized guitars.
Take a look at our warehouse and give our guitaleles a try!
By: Alexandra Freer, CA BOCES Learning Resources
As adults, many of us travel to countless places, cities and even countries. We have access to unique experiences, cultures and pieces of history. Our students, however, do not always have those opportunities and experiences. I remember going to Boston while teaching 4th grade and taking so many pictures to bring back and show my students, wishing they could experience that themselves. When a 7th grade social studies teacher was looking for an engaging way to let his students expand their recent learning of The Liberty Tree and Boston’s history, I remember that feeling I had and we decided to introduce virtual reality using Nearpod VR.
Using a teacher led tour, students answered questions, posted on a collaborative board, and of course, experienced Boston in VR. With each location, students were able to walk around, look around them and make inferences and discoveries relating to the lessons they had recently learned. Rather than just hear about the monument plague where the Liberty Tree once was, they got to see it with their own two eyes in relation to the other stops on their tour. Some students have never been to a large city, so seeing the buildings and focal points of a major city was an added bonus experience.
The student engagement I was able to witness was what I found most exciting. Students were asking questions, pointing out interesting features to each other and showing genuine excitement over connecting their learning of Boston’s history to the amazing sights in front of them. There are so many opportunities we can bring students through VR and truly bring learning to life!
By: Chelsea Lobello, CA BOCES Model Schools
January is a great time to have a snowball fight. Every good snowball fight needs some kind of fort for protection and to build more snowballs under cover. Snowball fights are best suited for outdoors, but what about modeling one inside? This will be part of your challenge, building a fort to withstand attacks from snowballs. Since you will be modeling the activity, representing an idea, object, a system or process, think of the materials being used. What kind of structure makes the best fort? Are different shapes better than others? How can the materials be manipulated for best use?
Your snowball fort creation does have some criteria and constraints. The fort is being constructed out of 100 index cards and only 12 inches of tape. The fort has to be at least 9 inches tall and 10 inches long. To test the fort, determine how 3 snowballs (cotton balls or wadded up pieces of paper) can be fairly launched at the fort to test its durability.
Hints and Tips for Success
By: Clay Nolan, CA BOCES Learning Resources
Cuba, New York – Wednesday, January 15, 2020 – Twenty-seven VEX Robotics teams from across Cattaraugus and Allegany Counties attended the 2nd annual VEX Robotics Qualifying Tournament at Cuba-Rushford Middle/High School on Wednesday, January 15, 2020. Students competed with and against teams from Belfast, Cattaraugus-Little Valley, Cuba-Rushford, Fillmore, Franklinville, Genesee Valley, Hinsdale, Pioneer, Portville, Salamanca, Scio, Wellsville, and Whitesville. The middle and high school students executed the 2019-2020 VEX Robotics Competition game, Tower Takeover, which is played by placing different colored cubes in towers and goal zones during a 2-minute match.
Congratulations go out to 4 teams from Cuba-Rushford and Franklinville. Specifically, 2 Cuba-Rushford teams (Rebel Robotics and Yellow Team), who formed an alliance and went on to become Tournament Champions. The Franklinville (Wasted Potential) team earned the Excellence Award and the Franklinville (The Ratz) team earned the Design Award. These four teams qualify to attend the Northern New York State Championship to be held in Syracuse on February 29.
Additionally, the Judges Award was presented to the Wellsville team (Big Cat Robotics) to acknowledge their outstanding Engineering Notebook.
The Volunteer of the Year Award was given to Alex Palowitch from iDesign Solutions.
To prepare for the tournament, students worked together to design, build and program a semiautonomous robot that could quickly and efficiently solve the specific challenges of the 2019-2020 VEX Robotics Competition game, Tower Takeover. Teams studied electronics, programming, mechanical systems, animation, 3D CAD, computer aided machining, web design, and materials fabrication. An equally important set of skills is learned through competition: communication, negotiation, project management, time management and teamwork.
The tournament was possible because of a tremendous collaborative effort between Cuba-Rushford school and CABOCES. The CABOCES Tech Support team, along with ISS (Professional Development, Learning Resources, and Student Programs) worked together to make the tournament a success. Additional support and guidance, which was invaluable, came from Alex Palowitch from iDESIGN Solutions.
The Cuba-Rushford Qualifying Tournament is one of a series of VEX Robotics Competitions taking place internationally throughout the year. VEX Competitions are the largest and fastest growing competitive robotics programs for elementary schools, middle schools, high schools and college aged students around the world. VEX Competitions represent over 24,000 teams from 61 countries that participate in more than 1,650 VEX Competition events worldwide. The competition season culminates each spring, with VEX Robotics World Championship, a highly anticipated event that unites top qualifying teams from local, state, regional and international VEX Robotics Competitions to crown World Champions. More information about the VEX Robotics Competition is available at RoboticsEducation.org, RobotEvents.com and VEXRobotics.com. To find out how to become involved in VEX Robotics in the CABOCES region, email email@example.com or call 716-376-8323.
About the REC Foundation
The Robotics Education & Competition Foundation manages the VEX Robotics Competition, which thousands of schools participate in around the world each year. REC states that one million students are reached worldwide through all the VEX robotics programs, classrooms, and competitions.
The REC Foundation seeks to increase student interest and involvement in science, technology, engineering and mathematics (STEM) by engaging students in hands-on, sustainable and affordable curriculum-based robotics engineering programs across the U.S. and internationally. Its goal is to provide these programs with services, solutions, and a community that allows them to flourish in a way that fosters the technical and interpersonal skills necessary for students to succeed in the 21st Century. The REC Foundation develops partnerships with K-12 education, higher education, government, industry, and the non-profit community to achieve this work so that one day these programs will become accessible to all students and all schools in all communities. For more information on REC Foundation, visit www.RoboticsEducation.org.
Jean Oliverio, Student Programs, ISS, CABOCES
Defining what mental health and wellness is and isn’t can be extremely helpful in order to demystify cultural perspectives regarding this topic of interest. Katie Mendell, CABOCES Community Schools Coordinator, shared with Scio’s faculty and staff a wealth of information regarding mental health and wellness and what we can do in education to help our students. Understanding the continuum of well-being around mental health and educating the importance of the mind-body connection benefits all learners.
New York State Education Department (NYSED) Board of Regents permanently adopted a proposed amendment in May 2018 clarifying for schools what health education should include in all grades. Schools are required to: include mental health and the relationship of physical and mental health; and designed to enhance student understanding, attitudes and behaviors that promote health, well-being and human dignity. Many school may already be incorporating these elements in their education of health, however this formalizes the new requirements in law.
Take a moment and think of a situation where you recently felt upset; What feelings did you experience? How about a situation that made you feel happy? What were you doing? Simply defined, mental health is how one thinks, feels, and acts. The spectrum of wellness on mental health ranges and often times we associate mental health with mental illness. Katie shared a wealth of information in order to demystify and redefine mental health as how we think, feel and act. Mental Illness is a diagnosable illness that affect a person’s thoughts, feelings, and actions as well as disrupts the ability to engage in daily activities.
What can we do for our students? We can begin by reviewing and assessing our current K-12 health education curricula for alignment to new mental health education requirements; build capacity and strengthen relationships between educators and pupil personnel services (school psychologist, social worker, counselor, nurse); developing school-community partnerships with mental health professionals and organizations; identify strategies to engage families and students in supporting mental health and well-being; support a school climate “Culture of Care”; and leverage partnerships and build upon existing resources to develop a sustainable infrastructure for mental health. The following cards were shared with faculty and staff and also provided to students.
By: Jessica Schirrmacher-Smith, CA BOCES Professional Development